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Kieran Newland

Senior Network Gameplay Programmer

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Unity Engine

TerraTech (PC, Xbox One, PS4) – Programmer

TerraTech is a creative sandbox game where you control a tech which can be adapted for your every need. You start the game as a small vehicle with only a few blocks, wheels and a small gun at your disposal. You must complete missions and harvest resources to receive new blocks, all while fighting off enemy contraptions hungry for your mechanical parts. It was initially released on Steam where is now has over 14,000 reviews (mostly positive) and just before I started working here it was launched on Xbox One and PS4 along with online multiplayer mode.

I joined the team as a programmer in October 2018. I work alongside 8 other programmers to maintain the codebase and iterate on new features for the fans.


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Related Projects

Ludum Dare 40: Catamari

December 17, 2023

Catastronauts (PC/Xbox One/PS4/Switch) – Lead Game Developer

December 18, 2023

Kraken Party – Network Gameplay Consulting

July 15, 2024

About Me

I’ve worked in AAA and indie teams as both full time and freelance positions. I’m a huge fan of multiplayer and RPG games so if you’ve got a project with either of those boxes ticked, I’d love to hear more!

Recent Posts

  • BlogUnreal Engine

    Replication Graph – How To Reduce Network Bandwidth In Unreal

    July 30, 2024
  • BlogUnreal Engine

    Using GPlayInEditorContextString To Find Multiplayer Context While Debugging In Unreal

    February 25, 2024

Contact

Email: Kieran.Newland@gmail.com
LinkedIn: linkedin.com/in/kierannewland
Twitter: @KieranNewland

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