Catamari is a game about being a cat and finding sausages to eat. The more you consume, the bigger you get making it harder to move about and fit in to tight spaces.
I worked with two artists from Inertia games over 48 hours on this game. The project is made in Unity3D and we built to both Windows and WebGL for the deadline. You can see how we did at https://ldjam.com/events/ludum-dare/40/catamari.