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Kieran Newland

Senior Network Gameplay Programmer

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Unity Engine

Catastronauts (PC/Xbox One/PS4/Switch) – Lead Game Developer

Catastronauts is a fast paced party game developed in Unity. Up to 4 players must battle their way through enemy fleets by defending against invading forces while keeping their own ships intact.

We released on Xbox One, PS4, Switch and Steam after 18 months of work without crunch or launch issues. We were also proud of the Metacritic scores we managed to get for an indie game, especially when none of us had released a game like this before. This was a very multifaceted project for me and i’m still very proud of what we were able to produce.

My roles for this project:

  • All programming (Gameplay, UI, Networking, Console, Graphics + more)
  • Level and gameplay design
  • Team management, production and leadership
  • Communication with outsourcing
  • Publishing

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Related Projects

Ludum Dare 40: Catamari

December 17, 2023

Two Point Campus (Xbox One/Series X/PS4/PS5/Switch) – Freelance Console Programmer

December 18, 2023

TerraTech (PC, Xbox One, PS4) – Programmer

December 18, 2023

About Me

I’ve worked in AAA and indie teams as both full time and freelance positions. I’m a huge fan of multiplayer and RPG games so if you’ve got a project with either of those boxes ticked, I’d love to hear more!

Recent Posts

  • BlogUnreal Engine

    Replication Graph – How To Reduce Network Bandwidth In Unreal

    July 30, 2024
  • BlogUnreal Engine

    Using GPlayInEditorContextString To Find Multiplayer Context While Debugging In Unreal

    February 25, 2024

Contact

Email: Kieran.Newland@gmail.com
LinkedIn: linkedin.com/in/kierannewland
Twitter: @KieranNewland

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