Skip to content (Press Enter)

Kieran Newland

Senior Network Gameplay Programmer

  • Home
  • Blog
  • Consulting
  • Resume
  • About Me
Unity Engine

Ludum Dare 40: Catamari

Catamari is a game about being a cat and finding sausages to eat. The more you consume, the bigger you get making it harder to move about and fit in to tight spaces.

I worked with two artists from Inertia games over 48 hours on this game. The project is made in Unity3D and we built to both Windows and WebGL for the deadline. You can see how we did at https://ldjam.com/events/ludum-dare/40/catamari.


Discover more from Kieran Newland

Subscribe to get the latest posts sent to your email.

Related Projects

TerraTech (PC, Xbox One, PS4) – Programmer

December 18, 2023

Kraken Party – Network Gameplay Consulting

July 15, 2024

Two Point Campus (Xbox One/Series X/PS4/PS5/Switch) – Freelance Console Programmer

December 18, 2023

About Me

I’ve worked in AAA and indie teams as both full time and freelance positions. I’m a huge fan of multiplayer and RPG games so if you’ve got a project with either of those boxes ticked, I’d love to hear more!

Recent Posts

  • BlogUnreal Engine

    Replication Graph – How To Reduce Network Bandwidth In Unreal

    July 30, 2024
  • BlogUnreal Engine

    Using GPlayInEditorContextString To Find Multiplayer Context While Debugging In Unreal

    February 25, 2024

Contact

Email: Kieran.Newland@gmail.com
LinkedIn: linkedin.com/in/kierannewland
Twitter: @KieranNewland

© Copyright 2025 Kieran Newland. Perfect Portfolio | Developed By Rara Theme. Powered by WordPress.